![]() Repeat journeys to the same maps will demonstrate spreading radiation, increased military presence, and monsters surging out of Chernobylite wormholes. Visually, this does an excellent job of showing the worsening conditions as time passes. These map layouts are static, but enemies and hazards are altered depending on the type of mission and prior story decisions. The missions take place on bespoke maps, each representing an area of Chernobyl. Each day, the player will choose a mission to undertake, returning to the base upon completion. It’s here that the modern trends begin to show in the game’s design. The base offers a good-looking overview of the areas you can visit and the progression of enemies and elements over time. From this base, the player must make excursions into the ruined city of Pripyat and its surrounding area to discover more information regarding the experiments at the plant, gather more allies, and prepare for another heist. Not to be outdone, Igor and his surviving companion Olivier set up a base in an abandoned warehouse, utilizing a Chernobylite-powered portal gun to quickly travel between locations within the Exclusion Zone. The heist is foiled by the appearance of the Black Stalker, a super soldier who can manipulate Chernobylite to travel through time and space. A private military company has set up shop around the NPP and is performing experiments around Chernobylite, a valuable mineral that has seemingly supernatural properties. Players take on the role of Igor, an ex-employee searching for his missing wife Tatyana. ![]() The result is a competent if unspectacular title that fills the gaps between its fresh ideas with a lot more tired ones.Ĭhernobylite begins during a heist on the sarcophagus of the Chernobyl Nuclear Power Plant. It combines action, survival elements, and role-playing, though with an eye on more modern trends such as base-building and crafting. Chernobylite is the most recent of these attempts and the most indicative of its time. While a proper follow-up to that title is coming soon, the interim years have seen several games that have taken different aspects of it and attempted to flesh them out. S.T.A.L.K.E.R.: Shadow of Chernobyl was an ambitious but flawed game at launch that nevertheless made a lasting impression as an intricate mix of FPS, survival horror, and RPG, an influential title that mods would spend years patching up into an unforgettable experience. The legacy of Chernobyl has had a surprisingly long tail in video games.
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